Classes

The Privateer Class
  
Privateers are born leaders, commanders who can really rally their troops to victory through the most desperate of battles. Privateers can recruit more companions than any other class, and their powers focus on boosting their Companions' capabilities and healing them in the thick of the fight.
  
The Buccaneer Class

Buccaneers are sturdy warriors who rely on brute strength to overcome their enemies. They wear the heaviest armor and carry the biggest weapons. What Buccaneers lack in grace or finesse they make up for with raw courage. Withstanding enemy attacks is the key to a Buccaneer’s strategy.


                      The Musketeer Class

     Musketeers are expert marksmen who use their mastery of firearms and trick shots to win battles. Musketeers damage their enemies at long range and keep them at a distance with traps and obstacles, denying foes any chance for hand-to-hand combat.






The Swashbuckler Class

Swashbucklers rely on speed and finesse in combat, sneaking up on their foes and striking by surprise, then dodging the enemy’s attacks when they finally arrive. They are deadly with a blade, but not nearly as tough as a Buccaneer, sacrificing toughness for damage.







The Witchdoctor Class

     Witchdoctors are masters of the arcane, using the powers of hoodoo to rig the outcome of combat. While weak in a direct fight, Witchdoctors never fight fair – hexes that weaken foes, blasts of fire that strike at range, and summoned spirit allies all turn the odds in a Witchdoctor’s favor.



One Response to “Classes”

  1. Anonymous6:25 PM

    I personally think that all the classes are good but i need help choosing

    ReplyDelete

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